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New UberPainter mod for Dark Crusade

I've had Dark Crusade installed on my machine for all of two hours, and already the newest version of the UberPainter mod is released.

Just like the previous versions, the Uber Painter for Dark Crusade aims to add all of the units and buildings to the army painter list, along with a fully correct list of Games Workshop's paint colours, so that you can see your army scheme in all its glory without having to build each unit in-game.

By IBBoard on 7th November 2006, 20:31

Flash Gitz with coloured goggles

Crystalking has now submitted another skin from his friend Chcknslvdrvr - the Flash Gitz with coloured goggles.

As well as making the goggles team colourable, the skin also adds team colouring to the shells, belt and helmets.

Thanks to Chcknslvdrvr for allowing his work to be submitted to Skins@HWT.

By IBBoard on 4th November 2006, 18:55

Site outage and fixed download

Sorry for the recent site outage. It seems there was a problem with the database which locked it up so that the site wouldn't work. Unfortunately I've also taken a few days away from the computer, so I've only just found out about this error and fixed the site.

Everything is now back to normal, and I've fixed the teamcolourable Nightbringer download. Apologies for any inconvenience caused!

By IBBoard on 3rd November 2006, 18:49

Necron, Guard and Tau downloads

The release of Dark Crusade has, unsuprisingly, picked up the pace of people creating new content. It's also good to see that many of the submissions are from new faces.

Newly approved today are:

  • Alternate Guard Captain from Ariesatyre - a modification of Rhedd's recent aged Captain that makes the colours more like Hangar-8's Golden Eagle Space Marines.
  • Complete Tau Badge and Banner set, also by Ariesatyre - a full set of colourful badges and banneres for all of the Tau septs.
  • Team Colourable Nightbringer from DanVanMan - adds the Nightbringer's skin to the Trim 2 layer, making it team colourable and more obviously aligned to an army on the battlefield.

Thanks to both of the contributors, and hopefully we'll see more from them and others as Dark Crusade is released in Europe, the United Kingdom and the rest of the world!

By IBBoard on 31st October 2006, 19:49

Ten new textures and texture sets!

With Dark Crusade having been release a few weeks ago in the US and released in the UK yesterday, the Dawn of War Dark Crusade skins keep rolling in.

New contributions today are:

Since almost all Dark Crusade skins are compatible with the original Dawn of War and Winter Assault models (except those new features added by Dark Crusade, which are normally additions rather than changes) none of the skins have their own 'Dark Crusade' section. Instead you'll find them all in the appropriate race's category.

Screenshots will be added soon - either when I crop and resize the screenshots that have been sent in, or when I receive Dark Crusade from Amazon.co.uk.

By IBBoard on 28th October 2006, 13:25

Twelve new team colours and army schemes

All pending downloads (with the exception of Black Fang's Reviler's banner, which is still awaiting contact from the author) have now been approved. Included in the list of eleven full army schemes (badge, banner and .teamcolour) and one .teamcolour are the Au'Taal colour scheme from Sol Blast and the Iron Knights, Emperor's Wrath and Yellow Jacket Space Marine army schemes, plus a further eight army schemes, from Briarus.

Thanks to both for their submissions, and I'll try to get some screenshots added as soon as I get a chance.

By IBBoard on 20th October 2006, 20:02

Three new textures

Newly added today are three new textures, including our first for Dawn of War: Dark Crusade.

Firstly, the Grey Knights have been made more team colourable by Chcknslvdrvr. N0maD has added a workaround 'hack' to make the game use the original Dawn of War Campaign textures in multiplayer games. Finally, MEGAzogg has added a reflection teaser that adds specularity reflection maps to Space Marines and Guardsmen.

Thanks to all three for their contributions, and thanks to Briarus for his contribution of ten army schemes and Sol Blast for his Au'Taal scheme. Unfortunately my time for tonight has run out, so hopefully the remaining contributions will be available tomorrow!

By IBBoard on 19th October 2006, 19:11

Commissar and mega badge collection

Having submitted his large army scheme pack of badges, banners and .teamcolour files a while ago, MEGAzogg (AKA Dakka!Dakka!) has now returned from holiday and clarified an issue so I can now publish them.

Also newly published is HorusHeretic's Unscarred Commissar. The minor change removes the huge scar from the Commissar's left cheek, giving him a somewhat more normal complexion. He's still the mean and grizzled veteran he always was, only now slightly more complete!

Thanks to both HorusHeretic and MEGAzogg for their submissions, and apologies to MEGAzogg for the delay in approving his files.

By IBBoard on 13th October 2006, 19:09

Textures for 'Beasts of the Warp'

Okay, so maybe the Warp Spiders aren't actually 'beasts of the warp' but they do have a new texture, along with the Daemon Prince.

Sable.Drake's Non-Team Colourable Warp Spiders fix the vast majority of the Warp Spider and Exarch textures to standard Codex colours (except the Warp Spider's blade, which remains colourable). As with the previous two skins uploaded, this contribution has been freely added to the 'Codex Toolbox Mod'.

HorusHeretic has released a Team Colourable Daemon Prince texture. Although not as extensively team colourable as the earlier team colourable Bloodthirster we host (the Daemon Prince skin remains red) it's a great texture to ally your Daemon Prince with your Legion.

Thanks to both authors for their skinning contributions.

By IBBoard on 6th October 2006, 19:21

Alternate Salamanders Force Commander

Shortly after the Salamanders Space Marine skin with coloured skinned characters, Steveocarty has dug out his coloured skinned Force Commander.

Steveocarty's skin has an entire re-work of the face texture, with a great level of detail. Hopefully someone will find a use for it - if not in a Mod then as a normal in-game skin.

By IBBoard on 5th October 2006, 19:43

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