News
Codex Harlequin from Seaglen
Seaglen has released another new texture, this time for the Eldar. The new Codex Eldar Harlequin removes the clashing colours and makes it look more like Games Workshop's table top models. There is still some team colouring to differentiate the harlequins of different craftworlds, but the harlequin checks are now always the same colours.
Ornate Commissar released
Today, Seaglen submitted a new texture for the Imperial Guard - an Ornate Imperial Commissar.
The commissar is based on Diviator's Golden Commissar and makes the Commissar even closer to the table top models.
Tau texture set and Chaos Renegade army schemes
Firstly, the army schemes. Briarus has continued his string of army schemes (a set of badges, banners and .teamcolour files, as opposed to individual items) and has now released the 4th edition Renegades army scheme pack containing twenty-three teamcolours and fifteen badge and banner sets. All of the schemes are sourced from material on the Games Workshop website and are great for filling out the Chaos army with additional armies who aren't the big name chapters from the Horus Heresy.
Having released the Land Speeder and Scout textures back in 2005 under the Insomniax team name, LedMirage has now returned with a huge Tau army re-texture. When unzipped the pack contains over 60MB of textures for almost all of the Tau units and buildings, plus reworked badges and banners. Thanks to LedMirage for letting us list his new texture pack while he hosts the files.
There are still a number of downloads pending and awaiting updates from authors. If the owners of the older downloads do not get in contact with the site before the end of the month (part of the problem is that we have no way of getting in contact with them) then they will have to be declined as they do not comply with the submission guidelines.
Enjoy the new content!
Two new downloads pending - not following guidelines
Two new downloads have been added by two separate individual this weekend. While the game content of both appears suitable for approval the readmes do not contain all of the information required in the submission guidelines.
As yet another reminder to everyone, all downloads must follow the submission guidelines or else they will not be approved.
Vespid Sting Wings made team colourable
Radulykan has now released two version of a Team Colourable Vespid Sting Wing texture.
As its name suggests, the texture makes the Vespid more colourable (including, based on screenshots, team colourable skin). The exact difference in the two textures are currently unknown, other than that the updated version has more variety of colourability.
Thanks to Radulykan for submitting his work.
Sons of Sigmar army scheme update
Just a few days after releasing v1.0 of the scheme SquireJames has released v1.1 of the Sons of Sigmar army scheme. The update keeps the scheme and badge the same but improves the contrast between the two-tailed comet and the banner background.
Also added are screenshots of the army scheme. Thanks to SquireJames for providing the images.
Sons of Sigmar army scheme available
Following on from his Imperial Guard Rifle Corps., Squire James has now released the Sons of Sigmar Space Marine army scheme.
The new army scheme is based on the old Rogue Trader (Warhammer 40,000 1st Edition) link of the Warhammer World being a planet within the Warhammer 40,000 universe. Sigmar, the Empire emperor-turned-god, is the Primarch of this Legion of Space Marines, who are one of the missing legions. Not entirely true-to-fluff, but not entirely impossible in various versions of Games Workshop's history either.
Dark Angels from Iron_Father released
The previously mentioned Dark Angels texture pack from Iron_Father has now been added to the list.
Although the texture pack is aimed at a better Dark Angels style the pack is fully team colourable and so can be used with any colour scheme. A suitable Dark Angels scheme, which Iron_Father's readme helps you create, will give the classic green Dark Angels and white-bone Deathwing colourings.
21st Karedian colour scheme now available, and other pending downloads
The 21st Karedian colour scheme from General_Sturmm has now been approved. While the download does not follow our submission guidelines and does not include a readme, it has been decided that single .teamcolour files can be exempt from this requirement as they are effectively a collection of colours and a name. Full army schemes (.teamcolour with badge and banner) still require a complete readme file.
Also, we still have four downloads pending. If the authors do not get in contact with the site by the end of the month then the downloads will unfortunately have to be deleted.
On a more positive note Iron_Father does have a large pack of Dark Angels textures pending that were too big for the submission form, and so aren't shown in the list. These will hopefully be available in the next day or two after I clear up a couple of points with Iron_Father, so watch this space!
FAQ section now searchable
Following some development work on the code that powers the FAQ section of the site there have now been a few improvements.
Most of the FAQ section should continue to function as it always has done (although some old links may not jump to the correct point in the page any more). The main improvement for visitors, though, is the new search functionality.
As well as letting you search the content of the questions and answers in the FAQs then the search is also done in such a way that it can easily be bookmarked or linked to, making it easier to point someone to a collection of relevant results.
If anyone has any other questions that they think should be in the FAQ then please contact us.






