Evil Sunz and Waagh! Grimjaw 1.4 fix
Posted on 17th September 2005, 20:28 by IBBoard
Firstly, the fix. Part of the improvements of patch 1.4 were some 'optimisations' for low end machines. Following reports that the Grimjaw's Orks Warboss was showing up with untextured stikk bombs, it turned out that one of these 'optimisations' was the moving of the stikkbomb textures onto the main body texture. This causes problems with any existing Ork Warboss textures, but can easily be fixed. For anyone using patch 1.4, or using previous patches and planning to install it later or buy Dawn of War:Winter Assault, the new Grimjaw's Orks - Warboss Fix is now available. Note that this doesn't make any difference to anyone running patch 1.3 and before, or people not using a Warboss texture.
Next up, and as a follow on from the Checkered Ork, are the Evil Sunz - or at least Evil Sunz style. This texture adds flames up the front and back of the shoulder pads of the Orks and Nobz, removing the spikes on the Shoota Boyz at the same time to stop them interfering with the pattern. The texture is available as both black Evil Sunz flames and team colourable Evil Sunz flames.