Fully featured Texture Tool!
Posted on 7th February 2006, 21:23 by IBBoard
It has been a hectic but interesting five days, but the fully texture-compatible Texture Tool is now available.
As well as the original features of WTP compilation and extraction, Texture Tool v1.2 also includes the ability to extract and compile RSH and RTX files. RSH compilation was previously possible through Beroc's WTP tool, and RSH extraction was possible using SpookyRSH Viewer, but both are now available in a single tool.
RTX compilation and extraction is completely unique in a stand-alone tool! RTX files allow you to change the 'team colouring off' skin colours and the textures in the Dawn of War campaign.
There are still extra features to be added, though, and the latest version will always be available at skins.hiveworldterra.co.uk/TextureTool/.