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'Making team colourable areas non-teamcolourable' tutorial

Posted on 26th July 2006, 09:33 by IBBoard

Work began on the tutorial last night, but it was completed and uploaded this morning. The Making teamcolourable areas non-teamcolourable tutorial takes you through the steps of hard-coding the colour for an area of a texture. The tutorial itself works with the Kasrkin texture to fix the colour of their goggles, but applies equally well to any texture.


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