'Making team colourable areas non-teamcolourable' tutorial
Posted on 26th July 2006, 09:33 by IBBoard
Work began on the tutorial last night, but it was completed and uploaded this morning. The Making teamcolourable areas non-teamcolourable tutorial takes you through the steps of hard-coding the colour for an area of a texture. The tutorial itself works with the Kasrkin texture to fix the colour of their goggles, but applies equally well to any texture.