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Updated 'White Cadia badge Guardsmen'

Following an addition to the original request, I've now added the Kasrkin to the original White Cadia badge Guardsmen texture. Although the Kasrkin never used to have a Cadia badge, the new White Cadia badge Guardsmen v1.1 adds a badge to their right shoulder pad, identical to the one on the Guardsmen.

By IBBoard on 25th July 2006, 19:31

Good news for Modders and Skinners

The Relic News Forums have recently acquired a new official member - Buggo, the Relic Community Manager. As part of the 'new Relic employee' process, Dorkdav interviewed her before leaving the interview thread open for further questions.

Not being one to miss an opportunity, and recognising the possibilities of Community Managers, I asked about the possibility of Relic more prominantly promoting (or actually promoting at all) the fact that the game was moddable and skinnable. Buggo's answer?

IBBoard, yes we are definitely going to be putting more effort into modding and skinning. It's something that the company definitely wants to put more support into, but will take some time. I definitely welcome any suggestions you might want to pass on into how we can better serve this community.

So it looks like Relic will be more actively promoting the fact that Dawn of War is a moddable game. Not only will this benefit all of the mod teams and skin sites, but it'll hopefully also breath new life in to Dawn of War and extend its playability for a long time to come!

By IBBoard on 25th July 2006, 18:05

Red Templars and Iron Hands arrive

Mr Moose has now replied, and his Red Templars badge and banner set and his Iron Hands banner are now available!

Thanks to Mr Moose for the submissions, and hopefully he'll find more badges or banners that he thinks should have been included.

By IBBoard on 25th July 2006, 13:41

Second Texture Tool update

Apologies to everyone who has downloaded it, but Lost2Insanity has just recently contacted me regarding a bug in the Texture Tool v1.4 release 1, before finding a new bug in v1.4 release 2. The bug has now been fixed and the Texture Tool download page will now give you the latest version of the tool (release 3). Hopefully that's all of the bugs fixed!

By IBBoard on 24th July 2006, 16:23

Download re-shuffle

I've just made a brief re-shuffle of some of the downloads. All of the tools (such as the Command-line SGA Extractor and Texture Tool) and any other Mod-related items have now been moved to the Skinning and Modding Resources section. Some other files may also be moved to more appropriate categories as and when I find them. This doesn't mean that files will be removed, just that they'll be available under a different category.

By IBBoard on 23rd July 2006, 14:27

Two badge sets and a Mod skin

Three new downloads have just been added, and the author of two pending downloads has also been contacted to try to make them distributable.

Firstly, the skin. Dakka!Dakka! has released a Space Marine Veterans skin for the Space Marine Veterans of the Closer to Codex mod.

Dakka!Dakka! has also released a collection of Imperial Guard badges of varying numbers in both black and white. The font appears slightly different to the one used in default Winter Assault badges, but looks great and fits well.

The other badge download is part of a full Army Scheme (badge, banner and teamcolour) - the Blood Sword Space Marines from Briarus. The Blood Swords are a more recent chapter, but they are fully official and featured in the book "How to paint Space Marines".

Finally, the pending downloads. All three downloads that are pending at the moment require communication with the author. Black Fang's Reviler's banner is still pending as Black Fang did not include a contact address and has not responded to the news post yet. Mr Moose's two downloads are also pending, but he provided a contact email address in the readmes, and so hopefully the Iron Hands and Red Templars should be available soon!

Thanks to everyone who has contributed files, and to those who continue to contribute more files.

By IBBoard on 23rd July 2006, 14:18

Texture Tool update

v1.4 of the Dawn of War Texture Tool has now been updated to 'Release 2' after Grimnar and Hangar-8 found a bug. The bug caused a crash when users tried to access the Options menu and no badge/banner was set. Since no badge or banner is set by default on first installation, the app was re-released rather than released as an updated version.

Apologies to anyone having problems with the buggy v1.4. Anyone who had used v1.3 and before and had set a badge or banner shouldn't have problems. Those who hadn't set badges or banners in the options, or who were using v1.4 for the first time, should re-download the tool.

By IBBoard on 22nd July 2006, 10:39

New Army Painter mod from Crystalking

Crystalking52 has now released an Army Painter mod of his own. The Crystalking Army Painter Mod adds all of the units to the Army Painter list, updates some of the models to show more fitting equipment (such as Fire Dragons with Fusion Guns and Ork Tankbustas with Rokkit Launchas) and adds Chaos Black and Skull White to the painter list.

Also, there is currently a Reviler's banner pending, created and submitted by Black Fang, but we need him to contact us about the download.

By IBBoard on 21st July 2006, 14:33

Downloads from Dakka!Dakka!

Dakka!Dakka! has created and submitted two new downloads, with another one he's hinted will be available some time soon. The Pre-Heresy Alpha Legion army scheme has now reached v1.2, complete with extra detailing on the banner.

As a completely new download, though, Dakka!Dakka! has submitted an Imperial Guard reskin. Similar to my existing White Badged Cadians, but without making the badge white, Dakka!Dakka!s Cadian Gate Guardsmen make the shoulder badge look more like the Cadian Gate symbol and less like a circle under a triangle.

Thanks to Dakka!Dakka! for both of those submissions.

By IBBoard on 20th July 2006, 10:04

SGA Explorer released

Having released a command-line SGA Extractor back in January, people had requested a graphical version to use instead of Relic's Mod Packager, SpookyRAT or Corsix's SGA Reader.

Now that all of my exams are over and I'm waiting to move out and begin my new career, I've completed the first release of the graphical SGA Explorer. The SGA Explorer is designed to work like Windows Explorer, but comments and suggestions on how well it does that are always welcome.

The latest version of the SGA Explorer can always be found at skins.hiveworldterra.co.uk/SGAExplorer/.

By IBBoard on 18th July 2006, 09:37

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Are you artistic? Do you know your real Warhammer 40,000 races? Skins@Hive World Terra needs pattern files, colour schemes, badges and banners for any pre-existing chapters, craftworlds, clans and legions, plus any fitting home made contributions.

If you want to help, then read the Submitting Your Work article