News
Sisters of Battle buildings and an updated Deceiver
Not content with having submitted his Deceiver texture at the weekend, Radulykan has now released the Team colorable and specularity Necron Deceiver v2. This update improves the effects layer as well as making the gold closer to the Games Workshop model.
Also released today after some time on Hangar-8's forums are Diviator's Sisters of Battle building effects, which add a self-illumination layer to all buildings to give them all a holy glow. It also adds a specularity/reflection layer to all glass areas to improve the look of the stained glass windows. The pack uses RSH files, which means that standard team colouring textures (WTPs) can be used in conjunction with the effects to also customise the colouring.
Thanks to both authors for their continued contributions.
Shiny Deceiver available
Radulykan has now release a new Team Colourable Necron Deceiver texture that also adds a specularity layer. Specularity is the effects layer that adds the shine to objects, with the Deceiver now looking more like the Games Workshop model.
Following this texture, Radulykan has also hinted that he may release another version that's even closer to the GW model.
More icon sets - Eldar
mdcertainty has now released another icon set - the sixth race set so far. The new Eldar icon set replaces all of the icons with images of textured units from in-game. mdcertainty has also included a "more Eldar-y" disabled style as well.
Thanks to mdcertainty for continuing to submit icon packs to improve the game's user interface. Only three more races to go before we get a full set - Tau, Imperial Guard and Orks!
Updated icon set screenshots
Having kindly supplied screenshots hosted on an image hosting service, mdcertainty has recently noticed that some of his images had been replaced by what shall be called "unexpected and unrelated content". He has re-submitted the screenshots and the Chaos, Dark Eldar, Sisters of Battle and Ultramarines icon set screenshots have now been replaced.
Thanks to mdcertainty for catching the image changes. As a lesson to everyone, this is (as well as junk adverts/popups) is why you don't trust external websites for your image hosting!
New building textures for the Sisters
Diviator has ended the lull in new submissions by completing and submitting his Alternate Sisters of Battle Buildings.
Although buildings are often overlooked, Diviator's new textures provide much crisper and more coordinated colour schemes for the Sisters of Battle. It also led to the creation of a new download tag - 'Buildings' - so that all building-related content can easily be accessed from a single location for those who don't want to just give "new texture loving" to their units.
More specularity
Stfas has now released another texture with some more sensible speclarity (reflection) effects. The Penitent Engine Specular Gold texture adds specularity to just the gold areas of the model.
Dark Angels with company colours
Weriti, author of the Mordian Iron Guards has now released a Dark Angels texture set.
Although called the "3rd Company" pack, it is actually a set of textures that make the Space Marines look more like the 3rd Company members, the Terminators look more like the 1st Company "Deathwing", and the Land Speeder look more like the 2nd Company "Ravenwing". All of the textures are still team colourable, so even if you don't want to recreate the Deathwing and Ravenwing, you can still have your Terminators a different colour from your Marines, who are a different colour again from your Land Speeder.
Waaagh! Grimjaw and Ork specularity
Newly added today, on request, is the .teamcolour file for Waaagh! Grimjaw. The colour scheme has been visible for a while on the Grimjaw texture page, but hadn't been released until now.
Also released today is Stfas' Ork Specularity set that adds subtle reflections to various areas of the Ork textures. The release is v1.1, which fixes a couple of problems in the original, unreleased 1.0 pack. The usual warning about potential performance issues when using specularity effects applies.
Tagging added to Downloads section
For those who don't know what tagging is (probably those who haven't been near blogs) it's a very simple system for using key words to identify themes in content. Blogs use it to identify the content of posts, and Skins@HWT is using it to identify the content of downloads.
We currently have in place a 'tag cloud' that shows all of our tag words and how many downloads are tagged with those words (indicated by weight and a tooltip) as well as a list of which words each download is tagged with on its detail page.
If anyone finds any incorrect tags (either extras that shouldn't be or ones that are missing) then contact me. I'll add additional tags when they seem appropriate, or you can suggest them in our forum topic.
In the near future you'll hopefully see a tag search feature that lets you filter down downloads based on tags. For example, if you want to see all Chaos downloads for the original Dawn of War that are inspired by the Codex book then you could search "Chaos AND Dawn of War AND Codex" and only be shown the subset that meet those conditions.
Mordian Iron Guard and Specular Obliterators
Two new downloads have now been added - one is an update, and another is a first submission from a new author.
Stfas has updated his Obliterator Trim Specularity to fix a problem with 1.1 that caused the model to not be team colourable.
Weriti has added his first texture in the form of a Mordian Iron Guard skin. As it is just a texture and not a model change then it isn't a perfect replication, but it is still a great effect.
Thanks to both for their contributions. Screenshots are available for both downloads.